character customizer
Intended for children to feel more connected to the game, they could design and customize a character they would be able to customize thus giving them a unique relation to the game. The character is meant to be Monty’s niece or nephew and provides another layer of depth and importance to the story with this new role the children can play through. I conceptualized and developed this idea to fruition and am most proud of it during my time working with Missions with Monty.
designed in illustrator
Above is a reference sheet & additional notes I organized for future programmers and designers building off of this new feature. I designed the clothing, accessories, and handheld tools to be stackable to allow for the utmost customization of the character. I also included three different scale colors to provide further customization and inclusivity for the children to relate to.
A screencap of my illustrator workspace for the character customization screens
The background I designed is the inside of Monty’s house often shown in gameplay